You can change the difficulty in Cyberpunk 2077 at any time, even after you start playing
Cyberpunk 2077 lets you adjust the difficulty level whenever you want—before you begin a new game or in the middle of your current playthrough. You do not have to restart or lose progress. The game offers four difficulty modes that change how much damage enemies deal, how much damage you take, and how often enemies spot you.
The four difficulty levels are Story, Normal, Hard, and Insane. Story mode makes combat easier and is meant for players who want to focus on the narrative. Insane mode makes enemies tougher, smarter, and more aggressive. You can switch between any of these at any point without penalty.
Key Takeaways
- Open the main menu, select Settings, then Gameplay, and scroll to Difficulty to change your level at any time.
- The four difficulty modes are Story, Normal, Hard, and Insane, each affecting enemy damage output, your damage intake, and enemy perception.
- Changing difficulty mid-playthrough does not erase your progress, reset your character, or lock you out of achievements.
- Story mode disables some combat challenge but keeps all quests and story content intact.
How to access the difficulty menu
To change difficulty, press the pause button on your controller or keyboard to open the main menu. On PC, this is the Escape key. On PlayStation, it is the Options button. On Xbox, it is the Menu button.
Once the menu is open, navigate to Settings. From there, select Gameplay. Scroll down until you see the Difficulty option. Highlight it and use the arrow keys or joystick to select your new difficulty level. The change takes effect when ready—you do not need to restart the game or load a save.
What each difficulty level changes
Story mode reduces the damage enemies deal to you and increases the damage you deal to them. Enemies also take longer to detect you when you are sneaking. This mode is designed for players who want to experience the story without fighting tough battles. You can still fail missions and die, but combat is much more forgiving.
Normal mode is the default difficulty. Enemies deal moderate damage, and you deal moderate damage back. This is the intended experience for most players and balances challenge with story pacing.
Hard mode increases enemy damage output and makes them smarter in combat. They use cover more effectively, coordinate with each other, and spot you faster when you are trying to sneak. You take more damage per hit, so mistakes are more costly.
Insane mode is the highest difficulty. Enemies deal significantly more damage, have more health, and are much more aware of their surroundings. A single mistake in combat can end a fight quickly. This mode is for players who want the maximum challenge.
Changing difficulty does not reset your progress
You can lower the difficulty if a boss fight or mission is too hard, and you will not lose anything. Your character level, inventory, completed quests, and story progress all stay the same. You can also raise the difficulty if the game feels too straightforward.
Changing difficulty does not lock you out of achievements or trophies. You can earn them on any difficulty level, including Story mode. Some players use Story mode to focus on the narrative and side quests without combat interruption, then switch to a higher difficulty for a second playthrough.
When to change difficulty mid-game
If you are stuck on a specific boss or mission, lowering the difficulty for just that encounter is a valid strategy. Many players do this without shame—the game is designed to let you adjust on the fly. Once you finish the tough part, you can raise it back to your preferred level.
If you find yourself breezing through combat without any real threat, raising the difficulty will make enemy encounters more engaging. Hard mode is a good step up from Normal if you want more challenge without going all the way to Insane.
Difficulty settings and gameplay mechanics
Difficulty affects combat, stealth detection, and enemy behavior, but it does not change the story, dialogue, or quest structure. All story missions, side quests, and dialogue choices are the same regardless of difficulty. You will see the same cutscenes, meet the same characters, and make the same narrative decisions.
Difficulty also does not affect the game's economy or loot drops. You earn the same amount of money and find the same items on Story mode as you do on Insane mode. The only difference is how hard enemies are to defeat.
Frequently Asked Questions
Can I change difficulty during a boss fight?
Yes. You can pause the game and change difficulty at any time, including in the middle of a boss fight. This is useful if you are struggling with a specific encounter and want to lower the difficulty just for that fight.
Does changing difficulty affect achievements or trophies?
No. You can earn all achievements and trophies on any difficulty level, including Story mode. There are no difficulty-locked achievements in Cyberpunk 2077.
Will lowering difficulty lock me out of content?
No. All quests, story missions, and side content are available on every difficulty level. Lowering difficulty does not hide or remove any part of the game.
Can I change difficulty multiple times in one playthrough?
Yes. You can switch between difficulty levels as many times as you want. Some players lower it for story-heavy sections and raise it for combat-focused areas.